Psychonauts 2, Double Fine’s long-in-the-making sequel and one of the studio’s most critically-acclaimed games, was finally released this year. Now Double Fine is looking towards the future with multiple new projects in the works.
“Psychonauts 2 has essentially wrapped up as a project although there will be tweaks and fixes as we move forward,” Double Fine says in a new blog. “The studio is already splitting up into various teams and starting different projects that we think you’ll enjoy.”
Double Fine officially announced Psychonauts 2 back in 2015, years before Microsoft announced it acquired the studio in 2019. As a result, while Psychonauts 2 was released under the Xbox Game Studios banner, it began as an independent project funded by the crowdsource platform fig and various outside investments.
With Psychonauts 2 wrapped, whatever projects Double Fine makes next will be the first projects truly made as an Xbox Game Studio, and it sounds like there are plenty of possibilities for the teams at Double Fine.
“We like experimentation here at Double Fine. Every game is a chance to explore new ideas, new visual styles or gameplay, emotions, and more. Psychonauts 2 was a chance to revisit and reimagine the classic that launched our studio into the future. It was a long process but we like to think the pay off was pretty great. We stuck the landing.”
Psychonauts 2 is a direct sequel to Double Fine’s first game. It stars a group of young child psychics who can travel into the minds of others, which often reflect the inner psyche of whoever they visit.
The sequel has been a critical success, garnering numerous Game of the Year nominations, including for IGN’s Best Gaming Story, Best Music, and Best Art of 2021. It was also nominated for Game of the Year at this year’s Game Awards.
Check out IGN’s Psychonauts 2 review for our take on the espionage-psycho adventure.
Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.